教玩家玩游戏?《英雄联盟》美测服实装检测机制惩罚"换线"玩法

教玩家玩游戏?《英雄联盟》美测服实装检测机制惩罚"换线"玩法

作者: 发表时间:2025-08-09 4:21:18
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说起“换线”战术,相信《英雄联盟》玩家们都不陌生。这个战术早在S2、S3时期就已经被开发出来,通过让下路双人组去上路,上单去下路抗压的方式来规避一些根本打不了的劣势对线。这个战术在去年再次在赛场上焕发生机,一直到今年还有战队使用。

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而就在近日,根据外媒消息称,《英雄联盟》美测服实装了“换线检测”机制,替代之前用来限制“换线”玩法的“防御塔保护”机制,游戏开始前5分钟外塔50%的减伤效果已被移除。

据悉,该检测机制仅针对上路和中路两条线,当同一阵营两名非打野英雄同时出现在检测范围内时就会触发“反换线惩罚”:使敌人的防御塔获得95%减伤效果,我方英雄获得的金币和经验减少50%、防御塔的每次攻击将都为完全充能状态、敌方防御塔对小兵造成300%伤害。

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相对应的,敌方还会获得增益:敌方英雄击杀小兵获得的金币和经验值增加20%,敌方防御塔和小兵击杀的我方小兵获得的金币将提供给距离防御塔最近的敌方英雄。英雄离开后,惩罚和增益效果还会残留6秒。

值得一提的是,如果双方同时选择换线,则都会受到惩罚,且不会触发增益机制。不过这个惩罚也不是一直存在,而是从1分30秒开始检测,中路换线检测将在2分25秒结束,而上路则持续到4分钟。

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