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根据 tech4gamers 的报道,Sweet Baby 的联合创始人兼首席执行官 Kim Belair 在 GDC 大会上发言称,游戏行业亟需一种具备同理心的人工智能,这种人工智能应将包容性与多样性置于利润之前。然而,她的这一言论遭到众多玩家的批评,被指荒谬且脱离实际。


Kim 觉得,在游戏行业里,收获所有荣耀的常常是股东,而非辛苦付出的开发者们。所以,Sweet Baby 期望借助 AI 让游戏中的声音变得更加多元。;我们想要运用人工智能拓宽渠道,引入更多不同的声音,而非取而代之…… 我们关注的重点是讲故事、同理心以及包容性,人工智能理应服务于这些目标,而非对其造成破坏。”

简单来说,Kim 希望游戏行业不要仅仅着眼于游戏开发所带来的利润,而是把资源投入到借助 AI 进行故事讲述、提升包容性以及增强同理心这些方面。玩家们把她的这番话理解为要利用 AI 进一步增添游戏中的 DEI 元素。
外媒分析指出,对于大型工作室而言,那些不以盈利为导向,单纯利用人工智能去增加多样性的游戏,并无实际价值或益处。玩家们也普遍认为,人工智能不具备通过逻辑产生同理心的能力,它只能按照指令行事。