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《赛博朋克 2077》(Cyberpunk 2077) 刚上市那会,着实因为技术方面存在的诸多问题而陷入了争议的风波,在游戏圈里引起了不小的波澜。但好在制作团队后续展开了多次修复工作,并且不断为其增添新的内容,通过这一系列努力,这款游戏如今已然在游戏业界站稳脚跟,成了令人瞩目的佼佼者,其销量更是一举突破了 3000 万套,就连推出的 DLC《往日之影》也收获了亮眼成绩,成功售出 800 万份,这无疑是极具标志性意义的巨大成就。可即便如此,它的续作目前还停留在早期开发阶段,参与其中的开发人员仅有 64 名。
根据CD Projekt Red(CDPR)最近的财报会议,2025年《赛博朋克 2077》续作(代号Project Orion)的开发团队人数将增至128人,翻倍扩充以加速进度。 尽管如此,续作的完整推出仍需数年时间。
针对投资人对于当前开发团队人数的质疑,CDPR投资人关系副总裁Karolina Gnas表示,现阶段64人的规模足以满足开发需求,并无任何顾虑。 她强调,团队人数将根据开发进展逐步扩充,确保品质不受影响。
值得注意的是,《巫师4》(代号Polaris)作为CDPR技术最先进的作品,目前已进入全面开发阶段,拥有多达400名开发人员参与。 相比之下,《赛博朋克2077》续作目前仍处于准备阶段,但随着团队规模的扩充,其进展速度将显著提升。