官方认可《巫师3》战斗表现有欠缺之处,计划于《巫师4》进行改进

官方认可《巫师3》战斗表现有欠缺之处,计划于《巫师4》进行改进

作者: 发表时间:2025-08-07 7:24:37
==> 1 ok ==> 2 ok ==> 3 ok ==> 4 ok ==> 5 ok ==> 6 ok ==> 7 ok ==> 8 ok ==> 9 ok ==> 10 ok ==> 11 ok ==> 12 ok ==> 13 ok ==> 14 ok ==> 15 ok ==> 16 ok ==> 17 ok ==> 18 ok ==> 19 ok ==> 20 ok ==> 21 ok ==> 22 ok ==> 23 ok ==> 24 ok ==> 25 ok ==> 26 ok ==> 27 ok ==> 28 ok ==> 29 ok ==> 30 ok ==> 31 ok ==> 32 ok ==> 33 ok ==> 34 ok ==> 35 ok ==> 36 ok ==> 37 ok ==> 38 ok ==> 39 ok ==> 40 ok ==> 41 ok ==> 42 ok ==> 43 ok ==> 44 ok ==> 45 ok ==> 46 ok ==> 47 ok ==> 48 ok ==> 49 ok ==> 50 ok ==> 1 ok ==> 2 ok ==> 3 ok ==> 4 ok ==> 5 ok ==> 6 ok ==> 7 ok ==> 8 ok ==> 9 ok ==> 10 ok ==> 11 ok ==> 12 ok ==> 13 ok ==> 14 ok ==> 15 ok ==> 16 ok ==> 17 ok ==> 18 ok ==> 19 ok ==> 20 ok ==> 21 ok ==> 22 ok ==> 23 ok ==> 24 ok ==> 25 ok ==> 26 ok ==> 27 ok ==> 28 ok ==> 29 ok ==> 30 ok ==> 31 ok ==> 32 ok ==> 33 ok ==> 34 ok ==> 35 ok ==> 36 ok ==> 37 ok ==> 38 ok ==> 39 ok ==> 40 ok ==> 41 ok ==> 42 ok ==> 43 ok ==> 44 ok ==> 45 ok ==> 46 ok ==> 47 ok ==> 48 ok ==> 49 ok ==> 50 ok

近日,CD Projekt Red(CDPR)大方公开分享了《巫师4》的开发目标。在令人兴奋的首支预告片发布后,开发团队深入探讨了诸多关键细节,如希里(Ciri)作为主角的角色定位、游戏的RPG规模等。同时,还透露将针对系列上一作存在的不足展开改进。

官方认可《巫师3》战斗表现有欠缺之处,计划于《巫师4》进行改进

CDPR 确认,《巫师4》是一个非常雄心勃勃的项目,计划解决《巫师3》中存在的多项弱点,其中核心战斗体验是优化的重点之一。尽管《巫师3》拥有极高的声誉,但它并非一款完美的角色扮演游戏。 在游戏刚发行时,即使是最忠实的粉丝也承认其战斗系统仍有明显不足。

根据《巫师4》导演Sebastian Kalemba在最近一次采访中的说到,游戏的战斗体验与狩猎怪物的过程是需要重点提升的领域。 Kalemba 进一步解释,《巫师4》的揭露预告片旨在呈现战斗中的重量感与冲击力,并加入更具情感张力的编舞设计。

官方认可《巫师3》战斗表现有欠缺之处,计划于《巫师4》进行改进

虽然粉丝早已预期《巫师4》的战斗系统会有重大革新,但CDPR 对改进的专注无疑给玩家吃了一颗定心丸。 值得注意的是,这些提升将成为《巫师》系列未来三部曲的基础,而希里作为三部曲的主角,也将成为这些改变的核心象征。

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